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Game UI/UX Artist — Unity
Cascais
20 000 € - 50 000 € por ano
Integral/Full-time

Dados da oferta

Veja como os detalhes da oferta se ajustam ao seu perfil.

Remuneração

20 000 € - 50 000 € por ano

Tipo de oferta

Integral/Full-time

Descrição Completa da Oferta

About the Role

Looking for a Game UI/UX Artist to join the development of a complex mobile RPG featuring character collection, turn-based combat, crafting, loot, progression, narrative systems, and map-based navigation.

The role focuses on transforming established game systems, wireframes, prototypes, and art direction into clear, intuitive, visually distinctive, and production-ready game interfaces.

This is primarily a visual UI/UX role within game development. The candidate should be comfortable thinking about user flows, hierarchy, interaction, usability, and information architecture, while maintaining a strong visual design focus.

Gameplay logic, data integration, system architecture, and complex C# development are handled by the programming team.

Responsibilities

  • Design menus, HUDs, pop-ups, overlays, cards, navigation systems, and other game interfaces;
  • Transform wireframes, prototypes, and game systems into polished screen compositions;
  • Define and refine user flows, hierarchy, interaction patterns, and information presentation;
  • Create production-ready UI assets, iconography, components, states, and reusable visual systems;
  • Assemble and visually refine interfaces directly in Unity;
  • Create UI animations, transitions, feedback, and interaction effects;
  • Identify usability, readability, navigation, and consistency issues during development;
  • Collaborate with game designers and programmers during implementation;
  • Review builds and ensure visual and functional consistency across resolutions and mobile safe areas

Requirements

  • Bachelor’s degree (Licenciatura), corresponding to Level 6 in Portugal, is mandatory. Foreign degrees must be officially recognized in Portugal under the DGES degree recognition framework;
  • 4+ years of professional experience in Game UI, Game UX, or closely related game interface design roles;
  • Strong professional portfolio focused on game interfaces;
  • Strong visual design skills, including composition, typography, hierarchy, colour, spacing, readability, and visual consistency;
  • Good understanding of UX principles, user flows, interaction design, information architecture, and usability;
  • Advanced skills in PHOTOSHOP, ILLUSTRATOR, FIGMA, or equivalent tools;
  • Basic knowledge of Unity UI, prefabs, scalable sprites, TextMesh Pro, and UI animation;
  • Ability to work autonomously from established systems, prototypes, wireframes, and art direction;
  • Availability to work on-site in Lisbon.

Nice to Have

  • Experience with mobile RPGs, gacha games, JRPGs, strategy games, or other interface-heavy games;
  • Experience creating or maintaining UI design systems and reusable component libraries;
  • Knowledge of DOTween, After Effects, Spine, sprite optimisation, or UI animation workflows;
  • Experience with usability testing or iterative UX validation;
  • Familiarity with generative AI workflows;
  • Practical experience integrating and refining UI directly in Unity

About the Project

Development of a complex mobile RPG with interconnected combat, progression, management, character collection, and narrative systems.

The project contains a large number of interconnected screens and systems, requiring a strong emphasis on information hierarchy, navigation, usability, visual consistency, and scalability of the UI system.

email: customer.exp.estagion@gmail.com

Pagamento: 20 000,00€ - 50 000,00€ por ano

Localização do trabalho: Presencial

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