ofertas de emprego: ux ui specialist
- RiseOnCascais
- Looking for a Game UI/UX Artist to join the development of a complex mobile RPG featuring character collection, turn-based combat, crafting, loot, progression…
- Ver todas as Ofertas de emprego de RiseOn – ofertas para Cascais – Ofertas de emprego de Ux/Ui Specialist em Cascais
- Pesquisa por salário: salários de Game UI/UX Artist — Unity
- Dark CloudCascais
- Dark Cloud Games* is looking for a Game UI/UX Artist to join the development of a complex mobile RPG featuring character collection, turn-based combat,…
- Ver todas as Ofertas de emprego de Dark Cloud – ofertas para Cascais – Ofertas de emprego de Ux/Ui Specialist em Cascais
- Pesquisa por salário: salários de Game UI/UX Artist — Unity
- Dark CloudCascais
- Dark Cloud Games* is looking for a Game UI/UX Artist to join the development of a complex mobile RPG featuring character collection, turn-based combat,…
- Ver todas as Ofertas de emprego de Dark Cloud – ofertas para Cascais – Ofertas de emprego de Ux/Ui Specialist em Cascais
- Pesquisa por salário: salários de Game UI/UX Artist — Unity
- ArcesiumLisboa
- Build high-performance, data-dense UIs featuring virtualized grids, advanced column management, real-time status views, and complex multi-step financial…
- Ver todas as Ofertas de emprego de Arcesium – ofertas para Lisboa – Ofertas de emprego de Front End Developer em Lisboa
- Pesquisa por salário: salários de Frontend Engineer New - Lisboa
Game UI/UX Artist — Unity
Dados da oferta
Remuneração
Tipo de oferta
Descrição Completa da Oferta
About the Role
Looking for a Game UI/UX Artist to join the development of a complex mobile RPG featuring character collection, turn-based combat, crafting, loot, progression, narrative systems, and map-based navigation.
The role focuses on transforming established game systems, wireframes, prototypes, and art direction into clear, intuitive, visually distinctive, and production-ready game interfaces.
This is primarily a visual UI/UX role within game development. The candidate should be comfortable thinking about user flows, hierarchy, interaction, usability, and information architecture, while maintaining a strong visual design focus.
Gameplay logic, data integration, system architecture, and complex C# development are handled by the programming team.
Responsibilities
- Design menus, HUDs, pop-ups, overlays, cards, navigation systems, and other game interfaces;
- Transform wireframes, prototypes, and game systems into polished screen compositions;
- Define and refine user flows, hierarchy, interaction patterns, and information presentation;
- Create production-ready UI assets, iconography, components, states, and reusable visual systems;
- Assemble and visually refine interfaces directly in Unity;
- Create UI animations, transitions, feedback, and interaction effects;
- Identify usability, readability, navigation, and consistency issues during development;
- Collaborate with game designers and programmers during implementation;
- Review builds and ensure visual and functional consistency across resolutions and mobile safe areas
Requirements
- Bachelor’s degree (Licenciatura), corresponding to Level 6 in Portugal, is mandatory. Foreign degrees must be officially recognized in Portugal under the DGES degree recognition framework;
- 4+ years of professional experience in Game UI, Game UX, or closely related game interface design roles;
- Strong professional portfolio focused on game interfaces;
- Strong visual design skills, including composition, typography, hierarchy, colour, spacing, readability, and visual consistency;
- Good understanding of UX principles, user flows, interaction design, information architecture, and usability;
- Advanced skills in PHOTOSHOP, ILLUSTRATOR, FIGMA, or equivalent tools;
- Basic knowledge of Unity UI, prefabs, scalable sprites, TextMesh Pro, and UI animation;
- Ability to work autonomously from established systems, prototypes, wireframes, and art direction;
- Availability to work on-site in Lisbon.
Nice to Have
- Experience with mobile RPGs, gacha games, JRPGs, strategy games, or other interface-heavy games;
- Experience creating or maintaining UI design systems and reusable component libraries;
- Knowledge of DOTween, After Effects, Spine, sprite optimisation, or UI animation workflows;
- Experience with usability testing or iterative UX validation;
- Familiarity with generative AI workflows;
- Practical experience integrating and refining UI directly in Unity
About the Project
Development of a complex mobile RPG with interconnected combat, progression, management, character collection, and narrative systems.
The project contains a large number of interconnected screens and systems, requiring a strong emphasis on information hierarchy, navigation, usability, visual consistency, and scalability of the UI system.
email: customer.exp.estagion@gmail.com
Pagamento: 20 000,00€ - 50 000,00€ por ano
Localização do trabalho: Presencial